Head to the room on the left first and clear all the monsters, then push the switch. In this room, place an object from your inventory on to the switch. (If you take the wrong portal, you will most likely end up back at the beginning.) You will need to use the warp point in E3 to access that path. 7. After that, head to the room below and take the warp to the next area. Now I just wanted to make sure I was properally leveled and equipped this time around. The bottom left block can be walked through. Press the red switch and return two maps south to where the red pillar was. Start by heading west until you find two portals. Dude thank you so much for this guide, as someone who has beat the game a few times now I just wanted a nice quick walkthrough and this was so helpful!! Here you'll see two portals; the one in the south will return you to the entrance, while the north one will take you to an area you couldn't reach before. So, I'm towards the end of the second plot, and I'm on my way to the final boss. Wind blocks the path east. Except the West side I found it to be a little confusing as a new player. Doing this will remove the wind where the green switch is located. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. You will need to use the warp point in E3 to access that path. Thanks so much for the advice, it definitely helps. Continue on west and head south. Thank you sooo much for that map! Head to the next room to fight a boss. So hopefully I can make it through it ok, and I really hope you do too and can finally be with Doug ^_^. The boss in the west wing is on the bottom of the map in the middle. Now head south to find another switch, press it, return to the previous room, and head east. I had a problem like this too. You can access the room the path leads to via the warp point in H1. Wind blocks the path north. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. Area 4 Alright, let's see if I will able to unlock all 3 sections of the Floating Empire, but here I've done with 2. Posted: Oct 05, 2013 6:42 pm, Post Posted: Oct 05, 2013 8:30 pm, Post The northern warp point in this room goes to D1. Posted: Oct 05, 2013 5:52 pm, Post I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. Continue to the next room. Watch the event scene, and then Arthur will take you to the Floating Fortress. It's extremely helpful. Hey everyone! The energy ball will expand to cover the entire screen and. 4. If you could marry one of the unmarriables, who would it be? Start the area by heading down and then go west. Go north to enter the central part of the Floating Empire. Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. I did the same to thing to get Leon and I was very under leveled and only beat him by a hair. Keep moving to the next room until you see a purple switch. This box:viewtalkedit The Golem only has a few attacks; it can shoot its fist like a rocket or punch you when you're near it. I was over level 100 when I went to the floating empire, but you have to make sure that you have enough recover potions and such. Defeat all the monsters first, and it will clear the area to reveal a switch. The Dark Pictures Anthology: The Devil in Me. Go down to the switch part taking you near the miniboss. Posted: Oct 06, 2013 7:50 am, Post You will find a green switch in this area. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. Go north to enter the central part of the Floating Empire. You can access the room the path leads to via the warp point in H1. Take the bottom portal and go right. This will reveal a pink switch in the center. If you decide to go back to town, you can reach here again by simply using the airship panel in town. I'm new here, but I've been using fogu for awhile. You can press it to change the direction of the wind, and this will let you access the room to the east or west. (It looks like there are walls blocking the north portal, but the path there is actually very narrow and hidden between them.) Go east and head one room south to find a blue switch. Posted: Oct 06, 2013 6:56 am, Post A warp point in thie room will take you to B2. Now return to the entrance of the flying fortress and continue with either the east or west section. Place item on switch near bottom right for chest. Area 3 The tank can shoot several bubbles, and then blast a cannon in one direction. This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. The last one is the longest and I. Clearing the game will add new Extra Orders. Sorry that I don't have an answer to your question, but was hoping you might have any advice. Start the area by heading southeast until you have reached a dead end. The Golem can also spins its arm around and damage you if you're in range. Press the blue switch and then head back to the area where the . Posted: Oct 05, 2013 7:01 pm, Post Floating Empire There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. You need to find a total of nine different coloured switches to remove all the pillars. Press the switch, then return to the previous area and head east. The center area will now be unlocked, so head there to fight the final boss of the main story. The Fortress Tank is a stationary target and has a total of three attacks. Here you can find a red switch near a fire trap. Ah, well I can relate to the rushing aspect. It will charge at you and can fire a laser in one direction. The southern area features a strong gust of wind preventing you from reaching to certain spots. Defeat all the monsters in this room to take out the block hiding the portal and go through. Run east all the way to where the pink pillars are. East Section Push the green switch and then return all the way north to where the green pillars were located. This section of the dungeon is pretty straightforward. Area 1 Wind blocks the path east. A warp point in this room will take you to D4. Do the same thing for the room on the east, and this will unlock a save point. Posted: Oct 06, 2013 12:07 am, Post You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. Press the blue switch and continue on to the next area. http://rhollingsky.tumblr.com/post/6324 -floatingf. In case it matters, I have most of the maps discovered in East & South, but in East . Hope this helped! You will find a yellow switch here; press it and it will remove the yellow pillars. Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. Hope you haven't struggled with the dungeon and bosses so far. Press the blue switch and then head back to the area where the red switch was. I'm just wondering, what level are you? (Only accessible if room is entered from the north.). When you reach near the end, you will find a treasure chest containing an Invisible Stone. Area 2 You can then take a detour and head south. Now that you have completed all three sections, return back to the entrance. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. What about the windy area by the green switch? Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. So hopefully! When you reach to the end of each section you will face a mini-boss. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. It spins around when you get close to it, but if you're far away it can shoot two lasers covering a large part of the screen. Posted: Oct 05, 2013 7:47 pm, Post Push it and then return to the starting area. Post Here there will be a path leading to two rooms. Blue Lever in this room. (The top block baracading you from it can be gone around.) There's a yellow pillar in front of a warp pannel which I assume leads to the boss. Here you will find a save point and a warp back to the beginning. Start by taking the warp below, and then head to the room on the right and take the warp. To continue forward, take the west exit and head to the warp. The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. Press the red switch and return two maps south to where the red pillar was. 6. Plus, having your pets or allies to help you through it really helps. Stuck in the Floating Empire. Now return to the starting area and go east, then travel all the way north until you reach the last area. Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. The souther warp point goes to A1. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. Once its health gets low, it can shoot a laser that will cover nearly the entire screen. The Sechs tank doesn't have a very wide variety of attacks. Press the switch and then take the north exit to the warp. Also there was no map for the West side. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. A lever at the bottom of this area controls which direction the wind will blow through the room. Head east and then head one room south. Continue east, then south, one room east, and then south again. Posted: Feb 08, 2014 11:26 am, Return to Rune Factory and Innocent Life, Powered by phpBB Forum Software phpBB Limited. Go east and head one room south to find a blue switch. He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. You will notice the blue pillar is now gone. In here there are two rooms you can warp to. You should find a save point and the boss room right ahead. Rune Factory Wiki is a FANDOM Games Community. The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. Go left and then go through the portal. The west section is filled with warp portals that lead to one room after another. Wind blocks the path north. The message board for Ushi No Tane - A Harvest Moon, Legend of the River King, and Story of Seasons fansite. You'd have to battle the main boss like three or four times, but one of them you will get to battle with Venti and even though she's a level 75, she really kicks butt. 5. Posted: Oct 05, 2013 7:56 pm, Post This can be easily dodged by hiding near the side of the tank. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. Go through the portal and head left. Floating Empire (, ') is a location in Rune Factory 4. Place items on the switches, squeeze in between the two squares in the top left. Green Lever in this room. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. To get there its kind of a guessing game with the portal things. The first block on the bottom left can be walked through. Take the north portal and continue onward. If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. There is only one way to go here, so head west and take the warp. 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